DESIGN AND IMPLEMENTATION OF AN ENHANCED SOLVER FOR THE GAME OF AMAZONS

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DESIGN AND IMPLEMENTATION OF AN ENHANCED SOLVER FOR THE GAME OF AMAZON

ABSTRACT

The board game called “Amazons” has easy-to-understand rules, appealing mathematical characteristics, and a level of difficulty between chess and go. Martin Müller introduced the most cutting-edge Amazons solver in 2001, solving the 5 x 5 beginning position as a first-player victory.
This thesis details our efforts to construct Amazon’s endgame databases, upgrade the solver with concepts from combinatorial game theory, and improve the bounds heuristics. The 5 6 Amazon’s beginning position is resolved as a first-player win with the upgrades.

DESIGN AND IMPLEMENTATION OF AN ENHANCED SOLVER FOR THE GAME OF AMAZON. TO GET MORE  COMPUTER SCIENCE PROJECT TOPICS AND MATERIALS, DOWNLOAD THE SOURCE CODE AND APPP HERE

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