Design And Implementation Of Club Side Management Information Technology System (Case Study Of Enugu Rangers Management Board)

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DESIGN AND IMPLEMENTATION OF CLUB SIDE MANAGEMENT INFORMATION TECHNOLOGY SYSTEM (CASE STUDY OF ENUGU RANGERS MANAGEMENT BOARD)
ABSTRACT
Nigeria is a seller loving country as football is being played all levels in a curbside there are venous farms representing various clubs in Nigeria. Club scale is a team sports played by eleven (ii) players (male or females) a earth such side of the opposites team. One of each team must be the goal keeper. Usually the gave may not, if are side or both presents less than ii players. The players. Seek to advance a round reflected leather or (rubber ball) forwards and between an opponents goal post and under crossbar ,, by either ticking scribbling or pushing it with any part of the body except curbside as gave which are played on national and international levels and have their governing bodies. They are usually played according to the rules loud down by the governing bodies they include sclera, Basket ball, hard ball volley ball etc. base on these sports and gone above, we Base on now discuss the following sport chibside as followers.
TABLE OF CONTENT
Title Page
Certification
Dedication
Acknowledgement
Abstract
Table of Contents
CHAPTER ONE
INTRODUCTION
1.1  Over view
1.2  The aim of study
1.3  Statement of problem
1.2.1Purpose of Study
1.3  justification of work
1.4  Limitation of Study
1.5  Methodology
CHAPTER TWO
Literature Review
CHAPTER THREE
3.1  Description and Analysis of the Existing System
3.2  Method of Data Collection used.
3.2.1Interview method.
3.2.2Reference to written text
3.3  Input Analysis
3.4  Process Analysis
3.5  Output Analysis
3.6  Problem of the Existing System
3.7  Justification for the new System
CHAPTER FOUR
4.0  Design of the New system
4.1  Output Specification and Design
4.2  Input Specification and Design
4.3  File Design
4.4  Procedure Chart
4.5  System Flowchart
4.6  System Requirement
CHAPTER FIVE
Implementation of the new System
5.1  Program Design
5.2  Program Flowchart
5.3  Pseudo code
5.4  Source Using
CHAPTER SIX
Documentation
CHAPTER SEVEN
Recommendation Conclusion and
References

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